Thursday, February 29, 2024

Campaign Manager: Coming Soon: Game Mode

Coming soon, Game Mode!

Create interactive stories with branching paths and be able to play it directly in Campaign Manager. Use items in Encounters to build out the game world - including music, text, images, and navigation options.


You can download Campaign Manager from:

https://kamoly.itch.io/campaign-manager

Tuesday, January 30, 2024

Campaign Manager: Printing Maps

Lately, instead of using a computer screen for my DnD players, I've been using printed maps and notes. The print feature in Campaign Manager has come in very handy for this. Something it couldn't do well though is print the battle maps, until today.

Battle maps can be selected on the Player View, a grid configured, then hit print.

It will ask across how many pages should the print span. In this example it is spanning across a maximum of 4 pages.


It will give a print preview for review.


The printed pages can be easily taped together for an exceptionally large battle map using standard letter sized paper.

You can download Campaign Manager from:

https://kamoly.itch.io/campaign-manager

Sunday, December 31, 2023

Kit Airplane: Airframe Ordered & Work Bench

The full CH-650 airframe kit has been ordered! It should be delivered around April 2024, so I'm working hard to finish as many other projects as possible before it arrives.

I need a large work table to assembly the parts, and Zenith recommends a size of 12'x4' for it. A few 2x8s, 4x4s, 3/4" plywood, and a helper puppy...

My original plan was 6 legs and additional cross bracing lower down, but I think 4 without bracing will work out. It's pretty darn sturdy with three 2x8s spanning the full length.

Completed!






Monday, November 27, 2023

Campaign Manager: Encounter (Battle) Maps

New for this month are encounter (battle) maps! They're intended for use with the player view on a second screen where they can have optional grid lines, rotations, and scaled in a variety of ways, but they can be utilized in any way to improve the campaign. The number of maps bundled with Campaign Manager will also grow over time.




You can download Campaign Manager from:

https://kamoly.itch.io/campaign-manager

Wednesday, October 18, 2023

Campaign Manager: UI Improvements

 This new update has UI improvements in many parts of the software.

- Encounter notes now support HTML tags and can be put in a "View Mode" where they are rendered using those tags.

While editing...

While viewing...


- Improvements to combat evaluations user interface.

- Added buttons on combat form and encounter engagements to open details of the character.

- Added ability to cut/copy/paste asset characters, items, and abilities between assets. This makes it much easier to copy assets from SRD 5.1 and makes your own versions / tweaks in your own asset.


You can download Campaign Manager from:

https://kamoly.itch.io/campaign-manager

Wednesday, September 27, 2023

Campaign Manager: Printing

Latest update for Campaign Manager is printing!


Encounters and assets (characters/abilities/items) can now be easily printed as hard copies for play without needing a computer.


Select your print device...


Verify looks good in print preview...


If a PDF printing device is available (defaults with Windows), then you can also print to PDF format to easily share your creations electronically.

You can download Campaign Manager from:

https://kamoly.itch.io/campaign-manager







Monday, August 28, 2023

Kit Airplane: Rudder Workshop

One of the worst purchases you can make is an airplane... and a kit airplane doubles-down on that stupidity. But alas, it seems as though I'm likely doing that.


I love the looks, characteristics, performance, and price of the Zenith CH-650 aircraft. And constructing it myself seems like the ultimate build challenge. (Not having to keep a medical to fly one and being able to conduct my own maintenance are also great bonuses.)

This past month I went to one of the Rudder Workshops that Zenith Aircraft hosts where potential builders/buyers come out and construct a rudder (under the guidance of Zenith employees). In addition to the great education of how to build the plane, you get a demo flight in your desired aircraft. The visibility in it is amazing, and it is the fastest to build from all kits I considered. I figured even if I decided not to go with the aircraft, the Rudder Workshop would still be a ton of fun (and I'd have a piece of an aircraft to hang on my wall!).

In some of Zenith's other aircraft kits, they have predrilled matched holes for incredibly quick construction. They're working towards but not yet have that for the CH-650. I mostly had pilot holes in one piece as a guide for where to drill, but I was still way slower than the other participants that had the CH-701/CH-750 matched holes. After fitting, drilling, and clecoing (temporary holders to keep pieces together) components, I had to completely disassemble them to deburr metal shavings (caused from drilling) and apply anticorrosion (as I live near salt water). Then reassembly but this time rivet.

About to begin...


The clecos temporary hold the components together as I continue drilling further down.


Lining up ribs, clamping in place, about to drill...


Getting all the ribs on the spar...


Wrapping the skin around the trailing edge...


Drilling and clecoing the trailing edge skin to the spars.


And now the same for the leading edge...


And now that everything is essentially assembled in its final form, I have to take it completely apart to deburr and add corrosion protection.


Waiting to dry...


Reassembly has begun...


Not many progress pictures during the riveting (was in a rush to finish up by the end of the second day). But the final product!


Still not for sure I'm buying the whole kit, but this will be the first post of I'm sure a very long build blog if I do.